Jonathan Umar-Khitab

Game Designer

Hello!

My name is Jonathan and I am a game designer, working in game development for 6+ years. I’m a hands on problem solver that brings features from concept to final implementation, with experience in Level Design, User Experience, and Playtesting. I focus on designing player driven gameplay systems usually around core mechanics, traversal and/or combat systems. No matter what form it takes, my goal is to create compelling and authentic player experiences.

I take features from concept to completion utilizing indepth research, investigating player behaviorus, and hand crafting each and every interaction to ensure that the final product delivers on the promise we give to our players.

If you are interested in my work you can find examples below. You can click on an image and it will take you to the related project page. For large projects there you’ll find information on the project as well as a look behind the scenes into process and goals.

If you want to know more about me, you can check out my About Me page here. You can find a copy of my resume here. And you can find my linkedin page here. If you have any questions feel free to contact me, or send me a message either through linkedin or email.


Tools & Software

Unreal Engine | Unity | Maya | Blender | Substance Painter | Visual Studio | GitHub | Figma | Audacity | Clip Studio Paint | Photoshop | Flash | Trello | Codecks | HackNPlan


Languages

Unreal Blueprints | C++ | C# | Actionscript 3.0 | Python | Javascript


Fun Facts

  • Ranked (Diamond) Top 5% of players in League of Legends.
  • 10+ Years as Game Master for TTRPGs. Currently running a weekly 2+ Year Campaign.
  • MSc In Computer Science investigating Emotion and Memory as it relates to games.
  • 6+ Years teaching Gamedev at OntarioTechU, 10 years teaching in game related fields.
  • International Student Ambassador (High School/University), Student Leader and Teacher
  • Helped build a Startup company, and secured funding for game development projects.
  • 15+ Years as a Trained Actor and Voice Actor
  • 22+ Years as a Martial Artist


Professional Work

Game Director / Game Designer / Lead Animator (2021 – 2025)

Lead Game Designer (2021)

Enemy AI Designer & Scripting / Narrative Script Writer (2020)

Game Designer / Game Developer / 2D Artist (2017 – 2018)


Personal Projects

Game Jams

Lead Designer (2021)

Lead Designer (2020)

3D Animation (2019)

3d Animator (2015)

2D Animator (2014)

Programmer (2013)

Older Projects

Lead Developer (2017)

Lead Developer (2016)

Solo Developer (2015)

Design & Tech Art (2015)

Designer & Writer (2014)

Is this your new site? Log in to activate admin features and dismiss this message
Log In